Ability Changes - Karma
Also for those looking at the Karma changes, make sure to go check out this red post and this red post.
Update: A new red post, talking about all these changes can be found here.
Update: A new red post, talking about all these changes can be found here.
- Focused Resolve [ W ] - Cooldown is now 16/15/14/13/12 Seconds (down from 16/15.5/15/14.5/14 Seconds)
- Inner Flame [ Q ] - Now does 80/125/170/215/260 (up from 60/110/160/210/260)
- Inspire [ E ] - now grants 40/45/50/55/60 Movement Speed (up from 20/30/40/50/60)
- Inspire [ E ] - Cooldown is now 10 seconds ( down from always 12 seconds)
- Mantra [ R ] - Cooldown is now 42.3/39.8/36.66/33.84 Seconds (down from always 45)
Update: Riot says "45/42/39/36" However that is not what shows ingame
Ability Changes - Quinn
- Vault [ E ] - Instead of "Briefly stunning" now says "Briefly interrupting"
Ability Changes - Thresh
- Death Sentence [ Q ] - Now deals 80/120/160/200/240 (up from 80/110/140/170/200)
- Flay [ E ] - Passive now says "up to 80/110/140/170/200 %" (Changed from 100/125/150/175/200 %)
- Flay [ E ] - Now deals 65/95/125/155/185 (down from 65/105/145/185/225)
Old (Game PBE v249 / Air PBE v46) | New (Game PBE v250 / Air PBE v47) |
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KarmaFocused Resolve [ W ] | |
Links Karma to target enemy champion, revealing them, and dealing 60/110/160/210/260(+0.6*AP) magic damage over 2 seconds, rooting them in place for 1/1.3/1.5/1.8/2seconds if the link is not broken. Mantra Bonus - Renewal: Focused Resolve deals [Based on R] (+0.6*AP) bonus magic damage and heals Karma over the duration for 25% (+0.01*AP%) of her missing Health.
| Links Karma to target enemy champion, revealing them, and dealing 60/110/160/210/260(+0.6*AP) magic damage over 2 seconds, rooting them in place for 1/1.3/1.5/1.8/2seconds if the link is not broken. Mantra Bonus - Renewal: Focused Resolve deals [Based on R] (+0.6*AP) bonus magic damage and heals Karma over the duration for 25% (+0.01*AP%) of her missing Health.
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KarmaInner Flame [ Q ] | |
Fires a blast of energy that explodes upon enemy contact, dealing 60/110/160/210/260(+0.6*AP) magic damage to enemies in the area and slowing their Movement Speed by 25% for 1.5 seconds. Mantra Bonus - Soulflare: Deals [Based on R] (+0.3*AP) additional magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing enemies for 50%. After 1.5 seconds the circle erupts, dealing 0.3 (+0.6*AP) magic damage to enemies in the area.
| Fires a blast of energy that explodes upon enemy contact, dealing 80/125/170/215/260(+0.6*AP) magic damage to enemies in the area and slowing their Movement Speed by 25% for 1.5 seconds. Mantra Bonus - Soulflare: Deals [Based on R] (+0.3*AP) additional magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing enemies for 50%. After 1.5 seconds the circle erupts, dealing 0.3 (+0.6*AP) magic damage to enemies in the area.
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KarmaInspire [ E ] | |
Target ally gains a shield, granting20/30/40/50/60 % Movement Speed for 1.5seconds and absorbing 80/120/160/200/240(+0.5*AP) damage for 4 seconds. Mantra Bonus - Defiance: The shield overflows with energy, dealing [Based on R] (+0.6*AP) magic damage to enemy units around her target. Allied champions around her target gain half that amount as a shield, and are also hasted by 60 %.
| Target ally gains a shield, granting40/45/50/55/60 % Movement Speed for 1.5seconds and absorbing 80/120/160/200/240(+0.5*AP) damage for 4 seconds. Mantra Bonus - Defiance: The shield overflows with energy, dealing [Based on R](+0.6*AP) magic damage to enemy units around her target. Allied champions around her target gain half that amount as a shield, and are also hasted by 60 %.
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KarmaMantra [ R ] | |
Karma empowers her next ability within 8 seconds for an additional effect. Soulflare: Deals bonus magic damage and leaves behind a circle of flame, heavily slowing enemies and dealing damage after a brief delay. Renewal: The link deals bonus magic damage to her target, healing Karma for 25% of her missing Health while the two are linked. Defiance: Allied champions around Karma's target become shielded and gain Movement Speed; Enemy units around her target are dealt magic damage.
| Karma empowers her next ability within 8 seconds for an additional effect. Soulflare: Deals bonus magic damage and leaves behind a circle of flame, heavily slowing enemies and dealing damage after a brief delay. Renewal: The link deals bonus magic damage to her target, healing Karma for 25% of her missing Health while the two are linked. Defiance: Allied champions around Karma's target become shielded and gain Movement Speed; Enemy units around her target are dealt magic damage.
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QuinnVault [ E ] | |
Quinn dashes to an enemy, dealing40/70/100/130/160 physical damage and slowing the target's Movement Speed by 50 % (this effect diminishes over 2 seconds). Upon reaching the target, she leaps off the target, briefly stunning it, and lands near her maximum Attack Range from the target. Valor will immediately mark this enemy as Vulnerable. As Valor: Performs the same attack but does not mark or leap off the target.
| Quinn dashes to an enemy, dealing40/70/100/130/160 physical damage and slowing the target's Movement Speed by 50 % (this effect diminishes over 2 seconds). Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range from the target. Valor will immediately mark this enemy as Vulnerable. As Valor: Performs the same attack but does not mark or leap off the target.
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ThreshDeath Sentence [ Q ] | |
Grab an enemy, then pull them to you or leap to them. Throws out his scythe, dealing80/110/140/170/200 (+0.5*AP) magic damage to the first unit hit and pulling them toward him for 1.5 seconds. Reactivate this ability to pull Thresh to the bound enemy.
| Grab an enemy, then pull them to you or leap to them. Throws out his scythe, dealing80/120/160/200/240 (+0.5*AP) magic damage to the first unit hit and pulling them toward him for 1.5 seconds. Reactivate this ability to pull Thresh to the bound enemy.
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ThreshFlay [ E ] | |
Passive: Deal magic damage on each hit that builds up when not attacking. This value is equal to total souls collected plus up to 100/125/150/175/200 % of attackdamage, based on the amount of time since his last attack. Active: Knock nearby enemies in the direction of your choice. Deals 65/105/145/185/225 (+0.4*AP) magic damage in a line beginning behind him. Enemies hit are pushed in the direction of the swing, then slowed by 20/25/30/35/40 % for 1.5 seconds. Cast forward to push; cast backward to pull.
| Passive: Deal magic damage on each hit that builds up when not attacking. This value is equal to total souls collected plus up to 80/110/140/170/200 % of AttackDamage, based on the amount of time since his last attack. Active: Knock nearby enemies in the direction of your choice. Deals 65/95/125/155/185 (+0.4*AP) magic damage in a line beginning behind him. Enemies hit are pushed in the direction of the swing, then slowed by 20/25/30/35/40 % for 1.5 seconds. Cast forward to push; cast backward to pull.
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TrundleKing's Tribute [ Passive ] | |
Whenever an enemy unit near Trundle dies,he heals for a percent of their maximum health. | When an enemy unit dies near Trundle, he heals for a percent of its maximum health. |
Item No Item changes in this Patch.